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Carcassonne Game | 
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| Brand: Rio Grande Games Category: Toy
List Price: $29.99 Buy New: $16.96 You Save: $13.03 (43%)
New (29) from $16.96
Rating: 67 reviews Sales Rank: 351
Autographed: No Memorabilia: No Batteries Included: No Age: 10 - 99 years Shipping Weight (lbs): 1.7 Dimensions (in): 10.8 x 2.8 x 7.5
MPN: 4098395 Model: 4098395 UPC: 655132001700 EAN: 0655132001700 ASIN: B00005UNAX
Publication Date: 2001 Availability: Usually ships in 6-10 business days
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| Features:
| • | A simple, clever tile laying game that brings new challenges with every turn | | • | A classic euro-game | | • | Simple to learn, lots of strategy | | • | For 2 to 5 players | | • | A great game the whole family can enjoy |
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| Editorial Reviews:
Product Description The southern French city of Carcassonne is famous for its unique Roman and Medieval fortification. In this clever tile-laying game, players develop the area around Carcassonne and deploy their followers on the roads, in the cities, in the cloisters and in the fields. The skill of the players to develop the area will determine the victor. For 2-5 players.
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| Customer Reviews: Read 62 more reviews...
Get it! November 10, 2008 Bought this for my husband, who had been eyeing it. He loves strategy games, though Carcassonne wouldn't really be considered one. One of the best things about this game is that it's so easy to learn how to play and it only takes 1-2 hours to complete. Even our 5 year old and 8 year old girls love to play it!
Fun & Challenging November 8, 2008 I couldn't stop playing this game the first day! It is easy to learn, but hard to learn strategies for. Love it!
Fun for two October 18, 2008 When we're a little tired or don't feel like going out, this game is the first thing my girlfriend and I reach for.
I've only had it for a little while, so I don't know how it is with more people, but with two, it can be fairly strategic without being overwhelming for non-gamers. I'd imagine with more there would be more competition and cooperation for various points, since there would be more meeples per square. With two people, there was some (primarily trying to block someone from completing a city so that they'd get fewer points and they wouldn't be able to reuse their meeple, or connecting farms strategically so that we could get as many points per farmer as possible), but for the most part, if someone was the first to claim a city, etc., we pretty much gave it to them.
Fun for thinkers September 26, 2008 I bought this for the family to play and I (Dad) love to play it on a lazy/quiet day. It is not much fun for parties. My wife thinks it is tedious but she does not care for strategy games in general (she prefers Uno). My nine year old daughter plays it with me and she enjoys it. My daughter (as other parents have mentioned about their children) does not do farmers for two reasons: farmers are just complicated enough that she avoids the concept plus she is very sensitive about not running out of followers and very much understands that farmers once placed are not recoverable until the game ends. For this reason I tend to outscore her handily (fortunately for me she understands that the farmer issue is why I always win but she loves to play strategy games with Daddy and she is closing the scoring gap over time).
This game is not a "hoot" nor is it quickly paced. It is more of a moderate intensity strategy game. It is not however an overly complicated game that is hard or boringly slow to play. It is both easy enough that truly anyone could play (and enjoy) it yet engaging enough that serious thinkers can have fun with it.
This game does take up an entire dinette table to play and is not suitable for playing in the car for example. We put it in our RV and play it whenever we are camping. It is perfect for that.
Very good game September 3, 2008 1 out of 1 found this review helpful
This is one of the best games I own, certainly in the top three (among dozens). You build the "board" by players drawing tiles and placing them (according to simple rules) next to tiles that have already been played.
It is an easy game to learn, but allows for a lot of long-term development in thinking up new stragegies for winning. The only thing that could get fuzzy was where the extent of a farm (one type of land that a player can lay claim to) extends to, though newer versions usually have the river tiles included to make this less an issue.
There are many, many expansion sets, allowing players to vary the game if they ever get bored with the original (though that's not likely). Some of the expansions are interesting, nonetheless, though others seem not to add much. (I think the Tower expansion is the best, and Inns and Cathedrals is quite strong. I like the Princess and the Dragon expansion the least.) The other good thing is that, depending on the size of your group and your attention span, using or not using various expansion sets can make the game last shorter or longer. Hence, this game has a flexibility and "playability" that few others have.
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